Set in 1989 in Germany during an imaginary Warsaw Pact (opens in a new tab) invasion, Regiments puts you in command of prolonged real-time combat between Cold War forces. It is a hybrid of RTS and tactical wargame that breaks with the traditions of both genres by being only for one player. Regiments puts a particular emphasis on dynamic multi-day battles that allow you to reactively call in reinforcements.
I looked at Regiments last year, when it was in open beta, but it launched this week, and developer Bird’s Eye Games and publisher MicroProse have come a long way since then.
Regiments laser-focuses on a unique and engaging single-player experience. These types of high-fidelity, realistic conflict RTS games try to be it all: balancing single-player, multiplayer, and even campaign mechanics. Regiments knows that it just wants to be a good, balanced single player wargame.
It has a plot-driven campaign with four large and three smaller missions, all multi-stage battles. Then there are four skirmish game modes, each playable on one of 19 maps. That may not sound like much, and I have a feeling first impressions will make Regiments criminally underrated among strategy enthusiasts parroting a “more content” refrain. The trick is that the individual “battles” in Regiments are historically informed multi-day affairs divided into active and passive phases.
As each day of a real-time fight progresses, you’re pressed to take as many strategic and tactical objectives as possible before nightfall (or before the enemy forces you to take a moment and regroup). During that lull in the fighting, you as a commander must manage the limited resources your regiment has and call in specialized detachments from other regiments to fill in the gaps you need. You can call in more infantry like an armored regiment that needs to hold their ground, for example. It’s a beat that should resonate with any military history enthusiast.
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Regiments forces you to take seriously the unofficial US Marine Corps mantra of “Improvise, Adapt, Outperform.” Not enough basic battle tanks? Take high ground and use anti-tank missiles against enemy armor. Does the enemy have air superiority? Switch to a tighter attack so your limited flak can thrive.
To that end, Regiments has a fairly broad 100 unique units spread across six factions (USSR, US, UK, East Germany, West Germany, Belgium). Each faction except the UK has 3-5 unique regiments to play with and a dozen or more task forces to call in as reinforcements.
If you’re a fan of the UK, don’t worry, as the developer says that “fully integrating the British Army of the Rhine forces and adding support for air assault and motorized infantry remains our medium-term priority.” to come.”
You can find Regiments on Steam for $30, 15% off until August 23, and on their official MicroProse website.