My daughter has a favorite toy. She is a Squishmallow named Serene. Serene is a round turquoise squirrel. If you’re not into stuffed toys, you may not know how popular Squishmallows are, but to give you an idea…last time I was at the local toy store, every one of the four people in line to check out he had a squishmallow grip.
But the popularity of Squishmallows is not the point of this little story.
Serene goes everywhere with my daughter and is her best friend, much as an aspiring toddler can have a best friend. Since Serene can sometimes be thrown out of the stroller with the complete lack of foresight and understanding of possible events that only a baby has, and the extreme love he has for her, we thought it best to buy a second Serene. “Let’s go buy a clone of Serene, a new one, just in case,” I told my wife as she strolled through the toy store, past the large display of Squishmallow.
So it was. This new, pristine, blemish-free squirrel sits wrapped in a plastic bag on top of my bedroom closet. The hope, of course, is that clone Serene, impostor Serene, will never be needed. But if the worst came to the worst and OG Serene was to *wink* “stay with grandma for a while” *wink* or *wink* “go keep mom company at work” *wink*, this currently lifeless soft toy would be replaced. It would look the same (“Serene has taken a bath, how beautiful!”), but we would know. Forever, we would know what we had done.
He would miss Serene, but he would never say anything. Occasionally I would lie awake at night thinking about her, wondering what life she was leading, “living with Grandma.” Maybe I’d take a look at a pile of toys, Serene 2.0 staring at me, eyes lifeless but piercing. “Noooooo!” She would try to scream, but it would be too late. I would try to suck the soul out of my body. I would resist, but she would be too strong. I was trapped inside the incredibly soft body of the adorable squirrel. New Serene, inhabiting my body, looked at me from time to time with a look of victory. She had won. Then one night, she came downstairs to the dimly lit living room, calmly and without saying a word, she placed original Serene next to me.
“You never should have called me a fucking clone,” he whispered. I can’t say a word.
welcome to the VG247 Top Games PodcastEpisode 13: Best game that was called a clone of another game.
Let us know what you think of the show, and if this is your first time listening to it, check back for previous episodes. If you have suggestions on topics, we’d love to hear them. If we don’t come up with some new ideas soon, we’ll have to go down the path of topics like “The best game James Billcliffe thought was wonderful, but every other sentient being on the planet agreed was terrible” (not at all related to the podcast This week!).
“What is VG247’s Best Games Ever Podcast?” questions as you try to imagine life inside a stuffed animal. You can not imagine. It’s a concept straight out of what would be the best episode of The Twilight Zone ever made, such is the quality of the idea. Anyway, this podcast, which is why you’re on this page (not to read my horror fiction releases), is essentially a 30-minute panel where people (me and a few others at VG247) decide on the best game in a specific category. That is all. It’s good.
We’ve got some details on the show’s content below (if you want to get a refresher before heading into the comments to make a wonderful and thoughtful post or if you don’t want to listen but want to know which games we picked), so if you want to avoid spoilers, don’t overlook this fan-made creation of what Chris Bratt would have looked like if he was at the end of a Mortal Kombat fatality, but he was a Squishmallow and also Sub Zero. (Support VG247’s friends, People Make Games, on Patreon.)
The best game ever called a clone of another game
This is the topic of episode thirteen of VG247’s Best Games Ever podcast. Here’s a rundown of who chose what.
Tom – Axiom Verge
Honestly, this game is so good that I’m not sure why others bothered to argue against it. Axiom Verge is an absolutely brilliant Metroid clone that combines crisp gameplay with an excellent sense of adventure and discovery. Please, please, check it out if you haven’t already. It’s on every platform today, so there’s really no excuse. There is also a sequel, although it hasn’t absorbed me in the same way yet.
Alex – Mortal Kombat
For my money, Mortal Kombat is the original clone of the video game. Everyone described this game as a clone of Street Fighter back in the day, even though its main developers maintain to this day that it was primarily inspired by an even older fighting game, with Street Fighter having little influence on it. heartbreaking game that turned arcades. backwards in the nineties. However, one thing was undeniable: Midway only greenlit MK due to the success of Street Fighter. The two are inexorably linked, forever.
Whatever the truth of the inspiration was, it didn’t matter to the press or the public anyway. MK was Street Fighter’s more brash, loud and flashy cousin. MK was arguably as decidedly American as Street Fighter was unabashedly Japanese. The two engaged in a war that was as powerful and divisive as Mario vs. Sonic. Street Fighter launched the fighting game genre as we know it today, and MK cemented its potential for mass market success. But still… people kept calling MK a clone of Street Fighter. It is a nickname that will follow him forever, deserved or not.
James – Untold Legends: Brotherhood of the Sword
When it comes to Diablo clones, it’s hard to go wrong. All you need is a few made up fancy words, tons of loot, and more spiders and rats than will fit in the world’s biggest, creepiest terrarium. The cycle of collecting green stuff, then blue stuff, then purple stuff, then orange stuff as loot rarity increases is so insatiably delicious that you’re good for at least 80 hours of gameplay, regardless of the packaging.
A prime example of this comes in the form of the 2005 PSP launch title Untold Legends: Brotherhood of the Blade: a rock-solid Diablo clone with the added bonus of being on an awesome handheld console with retro-futuristic discs. that still spin inside their plastic. cases as you eject them (still hot) from inside your handheld.
Check back in a week for another episode of VG247’s Best Games Ever podcast.
If you want more podcasts, you could do worse than check out our friends at Rock Paper Shotgun who have the Electronic Wireless Show. Eurogamer has two shows (greedy!), Digital Foundry has DF Direct, Dicebreaker covers the world of board games, and the Outside Xbox lot has Oxventure – A Dungeons & Dragons Podcast.